Destiny 2, developed by Bungie, is the highly anticipated sequel to 2014’s Destiny. As many of you will already know, it’s an FPS/MMO all about getting loot and increasing your Power Level.
The first thing I’d like to discuss in this review is Destiny 2’s story, which, straight from the get-go, is far more interesting and immersive than that of Destiny 1. It all begins with Zavala, Ikora and Cayde-6 starring in a crisp cinematic cutscene that not only reintroduces us to these characters, but helps to convey their personalities to new and old players in a way that Destiny 1 never managed in its first year.
To sum up what’s happening, the Tower has come under attack from the Red Legion — an elite army of Cabal that have never known defeat. They are following orders from Dominus Ghaul, a daunting and interesting enemy. Yet another thing that Destiny 1 did not have in its vanilla story.
This review is spoiler-free, so that’s all I’ll be saying about the actual details of the story. However, the improvement from Destiny 1 is clear as day. (Excuse the constant Destiny 1 comparisons, but I feel it’s really important as someone who gave up on Destiny 1 early on to show how far Destiny has come and how much it has improved.) The addition of several new and interesting characters like FailSafe and Devrim Kay adds to the experience and immersion. Bungie also nailed the campaign as they kept a coherent plot and goal this time around, and cinematics play a huge role in achieving this as they help to better explain situations and give characters some spotlight and personality.
The game itself is absolutely gorgeous. The various worlds we travel to this time around feature amazing environments and are complemented by equally beautiful scores. The Farm, which is one of many new locations, has a particularly memorable background track that does an exceptional job of capturing the emotion and circumstances surrounding the area. Weapons, gear and enemies all look great and are rich with detail. I found it easy to just get sucked into these worlds, becoming fully immersed in them. From looking to the skies and seeing other planets, to approaching the gargantuan Leviathan, Destiny 2 is not short of jaw-dropping moments.
This is all great news, but let’s get to the real meat of this review and answer the question on everyone’s lips: Is there enough content to keep you interested?
The weekly resets offer new challenges every week, meaning even if you get bored on Saturday, come Tuesday you’ll have lots to do again. Crucible has the Casual, Competitive, and Trials of the Nine (Fri-Tues only) modes to suit all types of PvP fans. All in all, there’s tons that’ll keep you gladly going.
The best experience I’ve had with Destiny 2 so far, though, is the Leviathan raid.
I won’t spoil it for anyone who want’s to do it blind, but it really does offer a challenging experience that demands communication and competent teamwork from all 6 members. It’s a truly unique gaming experience that offers extremely good rewards and countless satisfying moments when you manage solve riddles and complete grueling sections.
On top of all this, there’s always more content coming, too. This first Faction Rally, which will offer lots more to do, is set to release very soon, and full expansions will surely come relatively often over the next few years, making Destiny 2 a worthwhile investment.
With that being said, some of what I experienced wasn’t all that great. For starters, there seems to be a lot of bugs in the game right now. While I believe Bungie will fix these quickly with patches over the next month or two, it still sucks to have to deal with them in the first place. Things such as keys for chests missing from my inventory and quests not properly progressing despite completing the necessary steps are some bugs I’ve encountered. The raid in particular has a few gameplay bugs that can be very annoying, especially when they prevent you from completing a section, forcing you to instead have to restart.
Another nuisance is the Power Level of dropped engrams. I’m currently at 295 with my main character. Since around Power Level 260, which seems to be a soft cap, nearly all engrams I’ve found have contained gear lower than my Power level, making them useless and only fit for dismantling. It’s very disappointing to grind out Public Events and receive Legendary and Exotic engrams only to find that they’re useless to me.
Lastly, I feel like Strikes aren’t given the importance they deserve. It’s honestly more economic to just farm Public Events than to do Strikes as the loot return is greater. This is really disappointing, as Strikes are one of the greatest parts of Destiny, but offer little incentive in Destiny 2. This is easily fixed, however. A simple update to the rewards granted from Strikes would solve the issue. Hopefully Bungie will decide to make this change.
Though Bungie should have sorted these issues before launch, it’s still early days and I have no doubt that they will solve these problems sooner rather than later. I don’t think these are extreme problems, and I don’t think they should dissuade anyone from playing the game.
“A must play for all FPS fans”
So far, I’ve had a great experience with Destiny 2 — which is saying a lot. I wasn’t a fan of the first Destiny, and this game has won me over. I can’t seem to put it down. I’ve always got something to do, and each Tuesday brings even more new content. It’s well worth picking up; whether you’re brand new to the series or a seasoned Destiny veteran, you won’t regret it. It’s a ton of fun, and even more so if you’ve got friends to play with.